General Description
I joined QB9 Entertainment in March 2014 as a Developer. As a company dedicated to video game development, it provided me with the opportunity to learn industry-specific methodologies and workflows. I also participated in several console and mobile projects, among which notable contributions include development for the SONY PlayStation 3, as well as collaborations with major brands such as LEGO and Strawberry Shortcake.
Strawberry: Reach for the Stars is a rhythm-based mobile game available on Android and iOS. In sync with the signature songs of the IP, players tap on various shapes and figures displayed on the screen to progress through the gameplay.
I served as the lead developer/programmer for this project, contributing from its inception through to completion.
Challenges
The first major challenge of this project was achieving perfect synchronization between every game element and the music being played. To accomplish this, and to enable level creation, a versatile editor was required so that the game designer could generate and/or adjust levels. Eventually, the goal was to integrate this editor directly into the application.
The game also featured customizable avatars with various accessories and outfits. These avatars performed choreographed dances that adapted dynamically to each player’s gameplay style and to the rhythm of the music.
This was a runner-style game in which players progressed through multiple levels, both horizontal and vertical, facing a wide variety of enemies and bosses. Based on the popular LEGO Ninjago franchise, the game was available on mobile platforms (Android and iOS), though it has since been removed from the stores.
I joined the project as a secondary programmer toward the end of development, where I was responsible for polishing the game and preparing it for release.
Challenges
This was the first large-scale project I worked on. The greatest challenge lay in the technology used and the range of devices the game was targeted for, requiring careful optimization and adaptation.